Monday, May 2, 2016

MCR Week 4 Final Scene

I would be lying if I said that this month was easy. I have never worked so hard in school in my life. I can honestly say that all the stress and late night were worth it. I've become a stronger and more confident modeler and the skills I obtained these past four weeks are tremendous. This final week we had to compose a scene with all of our models and 3 additional ones using all the skills we had acquired up to now.




I can also say that this week is a milestone for me because I was finally able to do a fourth model. It was all due to better time management, planning and getting better with Maya and Z-Brush. I think my final scene is a very worthy effort and I hope that my instructor feels the same. This month has taught me a lot about myself and my goals. I am determined more than ever to get a firm grasp on these concepts. I am looking forward to my next class.


Monday, April 25, 2016

MCR Week 3 Still Life With Digital Sculpting

This week is an exciting week for me because we are diving into Z-Brush for the first time. I've been waiting for this since I started Full Sail. Even though it is not an extensive lesson in the software I plan on getting a lot out of it. Again we had to choose three objects to model but this time we had to import the .obj into Z-Brush for projection and sculpting in some details. It took some time to navigate comfortably through the software and once I got the hang of it and using masks help me hone in on some things.




I really liked this week and feel myself getting better. I had to stay up all night to get my assignment done but that was because my job had me spinning too. I learned about normal maps and its benefits. Overall my excitement level has remained high and I feel very proud of my work so far.






Monday, April 11, 2016

MCR Week 2 Still Life

I thought last week was tough, but this second week has got my head spinning. We had to choose three model to create from reference photos. They were mostly 3/4 view and we had to get them as close as identical as we could. This would have been easy with more usable references but these were some complex models to a newcomer like me. We also started UVing our models also this week. One major lesson I learned was to add edge loops after UVing the model. That was a nightmare to UV all those surfaces.The models I chose were to help me with my weaknesses in areas like curves and scale.

We had the option to model a fourth object for extra credit but my time was vastly short. Between working a full time job with deadlines and homework it was impossible for me to start and finish fourth. Maya still exhibits a personality of its own but I am getting used to it now. I use the Edge loop tool a lot more along with the Knife tool. Modeling is still quite challenging but I will press on and get better.





Monday, April 4, 2016

MCR Week 1 Model Large Props

This week start a new chapter in my path to become a character animator. This month is MCR (Model Creation). Our first assignment was to make four large 3D models to populate a room. This was definitely a hectic week. I'm still a little shaky with Maya but I think all it would take is more practice. I learned a lot through our Concept Share site with all the critiques and advice. I started using the quick keys more and can see how it can make things a lot faster. This week was all about experimenting and I should start to lock down a work flow next week. My models turned out ok and I'm feeling a bit more confident.



Monday, March 21, 2016

Art 01 Week 3 Light and Value


This week's assignment 3H was based on light and value. This by far was my favorite week because I am a traditional artist and I love the process of polishing a sketch. Sometimes it is hit or miss, but worth it in the end. I chose to compose and sketch this image because I rarely render plastic and metal materials. This was a supposed to be more of a challenge to my skill level than just ordinary homework. I am satisfied with how it turned out and if I had enough time, I could have honed it in more. In learning about value, I quickly associated it as my color palette to black and white. My brain can work better when I think of colors. With the month winding down I am happy with learning new things and ways to approach my art.

Sunday, March 13, 2016

Art 01 Week 2 Defining Space

This week I really had to focus on composition and organizational lines. These were things I was familiar with already, but I don't mind any refreshers. Especially when drawing still life which I haven't done in years. This also helped me with my fundamentals which I readily admit I do not always adhere to. I still get the results I want, but it's good to have a base to fall back on when I get stuck in the design process. Assignment 2F was great because I got to loosely sketch in my project, which is my favorite part, and show its plum lines to keep my proportion and scale in harmony.

Sunday, March 6, 2016

Art 01 Week 1 Composition

This week is the start of Fundamentals of Art 1. It starts with getting us more familiar with composition and the principles of design. Using these principles I saw my work start to show a more interesting view. I can see how things can become more engaging and dynamic using the Golden Rule and the Rule of Thirds. Our first week of assignments 1E and 1F had a mixture of traditional art sketching and photo composition using those rules. This assignment was fun and it taught me how to direct the art movement in the audience's eye. I am looking forward to future assignments.